MILLISECONDS MAKE MASTERPIECES
Music Production, Mixing, Mastering,
Sound Design, Tools, Education
1
Millisecond Mindset
2
Your Vision First
3
No Shortcuts
4
On Time. Every Time.
EVERY DETAIL EVERY TIME
I hear problems in milliseconds.
Fixing them is the easy part. Catching them is the skill I've built over years.
I approach every project in service of
YOUR VISION.
Not my ego, not a formula. Your sound.
My process doesn't end at "good enough." It ends at "there's nothing left to fix." Every genre, every format, same standard.
Deadlines aren't suggestions. I deliver on time, every time, without cutting corners.
Your timeline is safe with me.
My name is Ryker Rekowski. Music Producer, Audio Engineer, DJ, and educator based in Colorado Springs. Chicago trained my ears over a decade of working with vocalists, bands, and producers across Electronic, Rap, R&B, Pop, Rock, and Metal.
Now I mix and master for artists and film/TV composers. I design sound for games and interactive media, build production tools for creators on Splice, and teach the next wave how to do it right.
Obsessive attention to detail and a refusal to let anything leave the studio half-finished is non-negotiable. Milliseconds make masterpieces. I believe that in every session.
14+
Years in Pro Audio
50+
Artists & Clients
200+
Projects Completed
300+
Tracks Mixed & Mastered
Services
Production
I build tracks from the ground up. Beats, arrangements, full productions across Electronic, Rap, R&B, Pop, Rock, and Metal. Whether you're starting with a voice memo or a half-finished idea, I elevate it to completion.
Mixing
This is where a song becomes a record. I balance every element with intent. Nothing sits where it doesn't belong. Chicago gave me the ears. Over a decade of sessions taught me when to trust them.
The last hands on your music before the world hears it. I master for streaming, vinyl, film, and broadcast. Punchy, clear, and built to translate on every system.
Mastering
Sound Design
I create audio for games, interactive media, and visual storytelling. UI feedback, environmental textures, character sound, and more. All designed to serve the moment, not just fill the silence.
Tools
I build sample packs, and presets, (available on Splice) and Max for Live devices. Everything comes from real sessions and real sound design. No filler, no recycled loops.
I teach engineering, production, and sound design to producers and engineers who are serious about getting better. One-on-one, hands-on, and rooted in work I'm still doing every day.
Education
1
Consultation
2
Sessions
3
Revisions
4
Delivery
HOW WE'LL WORK TOGETHER
We get on a call or trade messages. I learn what you're making, who it's for, and what "done" sounds like to you. This is where the session actually starts.
You send stems, references, and any notes that matter. I get to work. For production clients, we can build together live or async.
You hear the first pass. You tell me what's landing and what's not. Every project includes revision rounds because "close enough" isn't in my vocabulary.
Final files in your preferred format. WAV, MP3, AIFF, video sync, whatever the project calls for. Release-ready. License-ready. No loose ends.
No guesswork. No wasted time. Four steps from conversation to finished product.
FREQUENTLY ASKED QUESTIONS
What's your turnaround time?
Most projects land in 3–5 business days depending on scope. If you're on a tight deadline, tell me upfront! I'll let you know if I can meet it before we start.
Do you offer revisions?
Every project includes 2 rounds of revisions. I don't want you settling, and I don't let work leave my studio unless it's right. Additional rounds can be arranged for an added cost if needed.
What file formats do you deliver?
WAV and MP3 are standard. AIFF, FLAC, and video-synced formats are available on request. Just tell me what you need at the start and it'll be there at the finish.
Do I need to be local to work with you?
No. Most of my clients are remote. Files move digitally, feedback happens over calls or messages, and the work doesn't lose anything for it. I've been doing it this way for years.
How does pricing work?
It depends on what you need. Send me your project details and I'll send back a clear, honest quote. No vague estimates. No surprises on the invoice.
Can you work within my budget?
Tell me what you're working with and what you need. I'd rather have an honest conversation upfront than waste either of our time.
Good enough isn't good enough.
If you feel the same way, we'll get along just fine. Let's talk about your project!